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Drop smiling mochi balls into a glass jar, fuse matching pairs up an eleven-step ladder from cherry to watermelon, and squeeze out one more merge before the pile crosses the dashed line.
Mochi Drop is a Suika-style ("watermelon game") merge arcade played inside one tall glass jar. A round, smiling mochi ball waits at the top of the jar; you drag it left and right along the rim, then let go to drop it. It falls under real 2D physics - gravity, bounce, roll and a little squash-stretch as it moves - and comes to rest on the heap below. When two mochi of the exact same kind touch, they pop together into a single mochi of the next size up, spawned right where they met with a burst of sparkles.
Only the five smallest kinds ever fall fresh into the jar - cherry, peach, apricot, lemon and lime - so growing anything bigger is up to your merges. The full ladder runs eleven kinds: cherry, peach, apricot, lemon, lime, melon, berry, grape, plum, dragon and finally the giant watermelon mochi, each a bigger circle in its own candy colour. Bigger merges are worth far more: a fused pair scores by its rank, so a plum-into-dragon is worth many times more than two cherries. The real prize is fusing two watermelon mochi together - they clear off the board for a flat +200 bonus and a bright screen flash, freeing up precious room.
What ends a run is overflow. A dashed finish line sits near the top of the jar, around the 70% fill mark, and it blushes red and pulses whenever the pile is pressing against it. If the top of any settled (non-falling) mochi pokes above that line and stays there for about a second and a half, the jar is declared full and the round is over - so a teetering stack gives you a brief grace period to merge it back down. There is one continuous arcade mode (no levels or stages to clear); the goal is simply your highest score, which is saved on your own device so you always have a number to beat. Mochi Drop runs instantly in any modern browser, on phone, tablet or desktop, with nothing to download.
| Input | Action |
|---|---|
| Drag / move pointer | Slide the waiting mochi across the top of the jar |
| Release / tap | Drop the current mochi straight down |
| Play / Retry button | Begin a fresh jar |
| Gear button | Open settings to mute or unmute the sound |
| Home button | Return to the Anime Mochi game list |
Whenever two mochi of the same kind touch, they vanish and a single mochi one size larger appears at the point where they met. That new mochi can immediately touch another match and fuse again, which is how merge chains happen.
There are eleven, from smallest to largest: cherry, peach, apricot, lemon, lime, melon, berry, grape, plum, dragon and watermelon. Only the smallest five (cherry through lime) ever drop into the jar on their own.
Each merge scores based on the new mochi's rank, so bigger fusions pay out much more than tiny ones. Fusing two full-size watermelon mochi is special: it clears them both and adds a flat 200-point bonus.
A dashed finish line sits near the top of the jar. If a settled (not actively falling) mochi pokes above it and stays there for about a second and a half, the jar overflows and the round ends. The line pulses red to warn you while the timer counts.
The watermelon is the largest kind and the top of the ladder. You can keep two of them and then fuse them together for the bonus clear, which is the main way to free up space once your jar is crowded with big mochi.
No - Mochi Drop is a single continuous arcade run with no stages, lives or unlocks. You simply play one jar at a time and try to beat your saved high score, similar to the classic watermelon game.
Yes. Your best score is stored locally in your own browser (it is not uploaded anywhere), so it is waiting for you the next time you open Mochi Drop on the same device.
Anime Mochi is a small independent studio making free, original browser games by hand in HTML5, JavaScript, and Canvas.