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Steer a hungry little void around a cute town, swallow everything smaller than you, and grow big enough to devour cars, houses, and whole buildings before the timer runs out.
Mochi Hole is a free eat-and-grow arcade game in the hole.io style, rebuilt with a soft pastel town and a chunky, satisfying sense of escalation. You control a tiny black hole — a dark circle ringed in a soft purple glow — drifting across a cozy little neighbourhood. Anything smaller than your hole gets pulled in, teeters on the rim for a beat, and drops into the void with a gulp, and every bite makes you a little bigger. Start by hoovering up mochi, cups, and coins; finish by swallowing benches, cars, trees, houses, and entire buildings. The whole game is the giddy feeling of going from snacking on crumbs to eating the skyline.
The controls are dead simple and work the same on a phone or a computer. Drag anywhere on the screen and the hole accelerates toward your finger, gliding with a little momentum and drift so it feels weighty rather than twitchy. On a keyboard you can steer with WASD or the arrow keys instead. There is nothing to aim and nothing to time precisely — you just roam the town deciding what to gobble next, and the hole does the satisfying part for you as objects spiral down into the dark.
Size is everything. Each object has a footprint, and you can only swallow things noticeably smaller than your current radius — anything bigger is a solid obstacle that bumps and deflects you until you grow enough to take it on. The town is laid out so the tiny things cluster in the middle and the big things (cars on the roads, trees and houses toward the edges, tall buildings at the rim) sit further out, which naturally pulls you outward as you swell. Cross a size threshold and a little toast pops up — "Now eating: CARS" — telling you a whole new category just became fair game. The camera obligingly zooms out as you grow, so the world keeps feeling enormous right up until you're devouring it whole.
Each round is a tight, replayable sprint against a countdown, scored by everything you manage to swallow, with bigger objects worth far more. Your best score is saved privately in your own browser so there's always a number to beat, and a single tap drops you straight back in for another go. Like every game on Anime Mochi it's free, needs no download or account, and plays instantly on a phone, tablet, or desktop.
| Input | Action |
|---|---|
| Drag finger / mouse | Steer the hole toward where you point; it accelerates and drifts that way |
| W A S D | Steer the hole up / left / down / right on a keyboard |
| Arrow keys | Steer the hole on a keyboard |
| Tap / click / Space | Start the round from the title screen, or restart after time runs out |
| Gear (top-right) | Open settings to mute or unmute the sound |
| Home (top-left) | Leave back to the Anime Mochi home screen |
Every object you swallow makes your hole a little bigger, and bigger objects grow you more. You can only swallow things that are noticeably smaller than your current size, so you start on tiny things like mochi and coins, grow on those, and work your way up to cars, houses, and whole buildings.
Because it's bigger than your hole right now. Anything larger than you acts as a solid obstacle that bumps you away. Go swallow more small and medium objects to grow, then come back — once your hole is big enough, that car or house becomes fair game and a 'Now eating' toast will let you know.
Each round is on a countdown timer shown as the bar under your score. When time runs out the round ends and you get your final score, plus your best. There's no way to lose early — it's a pure score sprint, so eat as much as you can before the clock empties.
It's an eat-and-grow .io game in the spirit of hole.io: a top-down arcade game where you control a hole that devours an entire town, growing bigger with every bite. Mochi Hole wraps that loop in a soft, kawaii art style and a tight timed round that's quick to pick up and easy to replay.
It's completely free with no download or account. Your best score is stored privately in your own browser, so it's waiting for you next time you play on the same device.
Yes. It's built mobile-first and plays instantly in any modern phone or tablet browser — just drag your finger to steer the hole. It works the same on a desktop with a mouse, or with WASD and the arrow keys.
Anime Mochi is a small independent studio making free, original browser games by hand in HTML5, JavaScript, and Canvas.